I’m not sure if me putting a number value (or series of number values) onto a game is a useful exercise. Per usual for me, this piece will serve more as an overview than a review. My goal with this article is to describe the gameplay for people who might not be familiar with it, comment on the campaign, discuss the game’s similarities and differences to Relic’s games and lastly, to comment on the ‘false advertising’ controversy to the best of my ability. The game has received largely positive critical reaction, but players and observers have commented on everything from the game’s relationship with Relic’s Company of Heroes and Dawn of War series, to what some people are calling false advertising from the game’s developer and publisher. Though it’s fair to say that everyone in the RTS space doesn’t feel the same. I didn’t know who Mr_werewolf was at the time, and hadn’t played Scythe… I was, however, very interested in the premise and impressed by the art and more than willing to take the gamble.įor me, at least, that gamble ended up paying off in a big way. When it was first announced, I bought into the Kickstarter at a level high enough to be eligible for physical rewards. I think it’s no big surprise to anyone who follows me on social media that I’ve been very bullish about Iron Harvest for a long time now. Thank you to my Patrons for supporting this article!
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